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Reinforcement for Replacement Behaviors

High Rates of Positive Reinforcement w/Token Economy (Point Card)

  • Reinforcement should be given at a variable rate (i.e, an average of 5 minutes, not every 5 minutes)
  • Reinforcement should be a combination of verbal behavior specific (i.e. nice job asking for a break!) and visual (student should see points applied to the point card)
  • Reinforcement should be given immediately upon completion of the point card with a Reward Menu

Link to Preference Assessment Form: Preference Assessment

Examples of Reward Menus:

ATTENTION-BASED

Reward Menu:

  1. Tell a story to peer or class
  2. Game with adult for 5 minutes
  3. Sits in teachers chair for 15 minutes
  4. ?
  5. ?
ESCAPE-BASED

Reward Menu:

  1. Listen to music
  2. Walk in the hallway
  3. Read a book
  4. ?
  5. ?
TANGIBLE-BASED

Reward Menu:

  1. Edible
  2. Sticker
  3. Pencil
  4. ?
  5. ?